SciELO - Scientific Electronic Library Online

vol.44 issue1Protection of the Intellectual Property of Authors in Peru in Times of Moral CrisisMethodology for the Heritage and Economic Valuation of Bibliographic Collections of the CRAM in the Museo Casa de la Memoria of Medellín author indexsubject indexarticles search
Home Pagealphabetic serial listing  

Services on Demand




Related links

  • On index processCited by Google
  • Have no similar articlesSimilars in SciELO
  • On index processSimilars in Google


Revista Interamericana de Bibliotecología

Print version ISSN 0120-0976On-line version ISSN 2538-9866


CANTISANI PADUA, Mariana; NAKANO, Natalia  and  VICENTINI JORENTE, Maria José. Exploring Innovative Projects in Museological Communication. Rev. Interam. Bibliot [online]. 2021, vol.44, n.1, e3.  Epub Apr 19, 2021. ISSN 0120-0976.

Information overload has caused marked changes in the way people seek information and, in turn, have reshaped society, especially in digital information environments such as libraries and museums. The aim of this study was to present and discuss three innovative and creative museum communication projects: Hyper-Interaction within Physical Space; Cultural Heritage Information Personalization; and SMARTMUSEUM, based on the conceptual model of experience design. This is an epistemological and exploratory bibliographic research, in which a theoretical framework based on Information Design and Experience Design is presented in the context of museum communication in hybrid environments. Strategic actions of museological communication should rely on the use of Information Systems, the use of innovations and Information and Communication Technologies. With the presentation of these projects we synthesize some innovations that contemplate creative scientific approaches, thus orienting the decision-making processes in the construction of the strategies and the dynamic steps necessary for the development of a communication plan for the efficient digital museum environment, and consequently is able to promote a satisfactory experience.

Keywords : Museum communication; information and communication technology; information systems; information design; experience design; information and technology.

        · abstract in Portuguese | Spanish     · text in Portuguese     · Portuguese ( pdf )