SciELO - Scientific Electronic Library Online

 
vol.16 issue3Who are those Green Guys?: Understanding Online Activism in Chile from a Communicational PerspectiveSocial Networks and New Scheduling Flows: An Analysis of Al Jazeera Coverage of the Arab Spring author indexsubject indexarticles search
Home Pagealphabetic serial listing  

Services on Demand

Journal

Article

Indicators

Related links

  • On index processCited by Google
  • Have no similar articlesSimilars in SciELO
  • On index processSimilars in Google

Share


Palabra Clave

Print version ISSN 0122-8285

Abstract

TORRES-PARRA, Carlos Roberto. From Digital Promise to Videogames of the Oppressed: Keys to Use of Resistance through Cultural Consumption. Palabra Clave [online]. 2013, vol.16, n.3, pp.760-786. ISSN 0122-8285.

The article proposes a path to understanding why videogames, viewed in their cultural dimension, could be a useful tool for conveying stories different from those circulated by the traditional media. Different reflections on the tension between power and resistance are employed to that end, considering the changes implied by the emergence of digital technologies, tied in with contributions from the fields of feminism and post-colonial criticism. A comparison between these arguments and some of the more recent proposals in the theoretical field of video games suggests a basis for realizing this assumption on the margins of power.

Keywords : Video games; consumption; culture; power; resistance; feminism.

        · abstract in Spanish | Portuguese     · text in Spanish     · Spanish ( pdf )