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Ingeniería y competitividad
versão impressa ISSN 0123-3033
Resumo
RESTREPO-ALVAREZ, Andrés F.; NAVAS, Diego Fernando e NAVAS, Diego Fernando. Basic programming structure using a microcontroller system: Ping-Pong game. Ing. compet. [online]. 2014, vol.16, n.2, pp.35-44. ISSN 0123-3033.
In this paper is presented the design and implementation of a ping-pong game on a 7x5 LED matrix based on a microcontroller system. Its implementation involves all processes in typical software development logic, which makes this application to be considered as a pedagogical tool for teaching basic programming content. The design from the perspective of engineering is presented, furthermore is detailed the diagram of the different stages of the system and the structure of the algorithm implemented in the microcontroller. The application allows increase the complexity of programming in so far that increase the conditions and restrictions of operation, generating greater capacity for analysis and alternative solutions
Palavras-chave : pedagogical tool; Ping-Pong game; programming; microcontroller system.