SciELO - Scientific Electronic Library Online

 
 issue38The socio-discursive phenomenon of legitimisation in the coverage of the campaigns of Carlos Gaviria and Alvaro Uribe during the 2006 presidential electionsEnhancing intercultural competence through U.S. multicultural literature in the EFL classroom author indexsubject indexarticles search
Home Pagealphabetic serial listing  

Services on Demand

Journal

Article

Indicators

Related links

  • On index processCited by Google
  • Have no similar articlesSimilars in SciELO
  • On index processSimilars in Google

Share


Folios

Print version ISSN 0123-4870

Abstract

CASTANEDA PENA, Harold et al. Profiling Academic Research on Massively Multiplayer On-line Role-Play Gaming (MMORPG) 2000-2009: Horizons for Educational Research. Folios [online]. 2013, n.38, pp.75-94. ISSN 0123-4870.

Whilst there exists a large body of publications around Massively Multiplayer On-line Role-Play Gaming (MMORPG), there is little profiling academic research on this type of game. This study aims at unveiling what, when, where and who constitute scholarly work in research about MMORPG. A 777-register dataset was configured with primary documents taken from 16 databases and two web-portals. The dataset was drilled down using specialized text-mining software. Findings revealed four main research interests that comprise the games themselves, gaming experiences, systems architecture and educational MMORPG. It was also found that research on this topic started out in 2002 and some milestones of emerging research were charted out. The most prolific organizations and authors were also identified in which the USA, Canada and Italy occupy outstanding places. It is recommended that research profiling studies be carried out to extend more informed literature reviews and support further research questions.

Keywords : Massively multiplayer on-line role-playing gaming; MMORPG; research profiling; text mining.

        · abstract in Spanish     · text in English     · English ( pdf )