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Tecnura

Print version ISSN 0123-921X

Abstract

GIRALDO GIRALDO, Fabián Andrés  and  GOMEZ PERDOMO, Jonatan. Learning decision strategies in non-cooperative repetitive games. Tecnura [online]. 2013, vol.17, n.35, pp.63-76. ISSN 0123-921X.

This article presents the design and implementation of different mechanisms applied to evolutionary processes within non-cooperative strategies, especially applied to the iterated prisoner's dilemma (a widely-used reference model in the feld of evolutionary economics). The strategies developed for the evolution mechanisms were Genetic Algorithms (GA), whereas Particle Swarm Optimization (PSO) was used for the evolution of game strategies. The result is a simulation environment that can be used to verify the emergence of strategies. Emergent strategies can defeat other strategies through a training process. In this environment games can be specifed using a block programming approach or a textual domain-specifc language, facilitating the programming tasks involved to a great extent.

Keywords : genetic algorithms; programming languages; PSO; game theory.

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