SciELO - Scientific Electronic Library Online

 
vol.19 número1RESISTENCIA AL CORTE EN DISCONTINUIDADES CON DIFERENTES GRADOS DE RUGOSIDADEVALUACIÓN DE LA TELEVISIÓN INTERACTIVA DESDE UNA PERSPECTIVA DE USABILIDAD: CASO PRÁCTICO índice de autoresíndice de materiabúsqueda de artículos
Home Pagelista alfabética de revistas  

Servicios Personalizados

Revista

Articulo

Indicadores

Links relacionados

  • En proceso de indezaciónCitado por Google
  • No hay articulos similaresSimilares en SciELO
  • En proceso de indezaciónSimilares en Google

Compartir


Ciencia e Ingeniería Neogranadina

versión impresa ISSN 0124-8170versión On-line ISSN 1909-7735

Resumen

CARO PINERES, Manuel Fernando; TOSCAZO MIRANDA, Raúl Emiro; HERNANDEZ ROZO, Filadelfia María  y  DAVID LOBO, María Elena. DESIGN OF EDUCATIONAL SOFTWARE BASED ON SKILLS. Cienc. Ing. Neogranad. [online]. 2009, vol.19, n.1, pp.71-98. ISSN 0124-8170.

This article describes a designed model for an educative software based on competences, which presents a vision of developing these applications by combining teaching, learning, pedagogic, didactic and multimedia and software engineering components. The suggested model consists of five phases that describes step by step the process to be taken into account for the creation of an educative software. The initial phase, is the description of an educative design, which analyzes the educational needs, here are presented the learning objectives and outlines the competences that seek to develop the application. The design of these sub-phases are the following: content design, pedagogic design and learning design. The competences are the key point that involve the development of this model, which are essential for carrying out the steps to follow up the computational design and multimedia design, these are essential for the analysis and modeling software, and for the system man-machine communication. In the production stage the produced components are assembled or collected, according to the case. The last stage of the model is the implementation stage, where testings are done too rigorously assessing the performance of the software, in the contexts for which it was designed.

Palabras clave : Educational software; software engineering; education; computing; skills.

        · resumen en Español     · texto en Español     · Español ( pdf )

 

Creative Commons License Todo el contenido de esta revista, excepto dónde está identificado, está bajo una Licencia Creative Commons