<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>1692-3324</journal-id>
<journal-title><![CDATA[Revista Ingenierías Universidad de Medellín]]></journal-title>
<abbrev-journal-title><![CDATA[Rev. ing. univ. Medellín]]></abbrev-journal-title>
<issn>1692-3324</issn>
<publisher>
<publisher-name><![CDATA[Universidad de Medellín]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1692-33242021000100159</article-id>
<article-id pub-id-type="doi">10.22395/rium.v20n38a10</article-id>
<title-group>
<article-title xml:lang="en"><![CDATA[Coffee Fun: Gamified Tool Based on the SUM Agile Development Methodology For Video Games]]></article-title>
<article-title xml:lang="es"><![CDATA[Coffee Fun, herramienta gamificada basada en la metodología de desarrollo ágil de videojuegos SUM.]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Jaramillo-Reinel]]></surname>
<given-names><![CDATA[Manuel Esteban]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Mera-Tróchez]]></surname>
<given-names><![CDATA[Andrés Felipe]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Villalba]]></surname>
<given-names><![CDATA[Katerine Márceles]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Chanchí-Golondrino]]></surname>
<given-names><![CDATA[Gabriel Elías]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
</contrib-group>
<aff id="Af1">
<institution><![CDATA[,Colegio Mayor del Cauca Engineerings Faculty ]]></institution>
<addr-line><![CDATA[Popayán Cauca]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af2">
<institution><![CDATA[,Colegio Mayor del Cauca Engineerings Faculty ]]></institution>
<addr-line><![CDATA[Popayán Cauca]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af3">
<institution><![CDATA[,Colegio Mayor del Cauca Engineerings Faculty ]]></institution>
<addr-line><![CDATA[Popayán Cauca]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af4">
<institution><![CDATA[,University of Cartagena Engineering Faculty ]]></institution>
<addr-line><![CDATA[Cartagena de Indias ]]></addr-line>
<country>Colombia</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>06</month>
<year>2021</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>06</month>
<year>2021</year>
</pub-date>
<volume>20</volume>
<numero>38</numero>
<fpage>159</fpage>
<lpage>169</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://www.scielo.org.co/scielo.php?script=sci_arttext&amp;pid=S1692-33242021000100159&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.co/scielo.php?script=sci_abstract&amp;pid=S1692-33242021000100159&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.co/scielo.php?script=sci_pdf&amp;pid=S1692-33242021000100159&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="en"><p><![CDATA[Abstract In recent years, serious games have been applied in different contexts of application, highlighting their contribution in the educational context. This original type article presents the design, construction and evaluation of the Coffee Fun video game. Coffee Fun is a video serious game aimed at children aged 8 to 12 years old; the game has as a theme the growing of coffee beans in a simulation environment in which each player helps the growth of this plant by a few tools provided at each level of the game; in the game, different scenarios related to coffee growing environments are presented for each of its stages in a series of levels that the player must overcome to complete the game through a process of learning and entertainment.]]></p></abstract>
<abstract abstract-type="short" xml:lang="es"><p><![CDATA[Resumen En los años recientes, los juegos serios han sido aplicados a diferentes contextos de aplicación, resaltando su contribución en el sector educativo. En este artículo de tipo original se presenta el diseño, construcción y evaluación del videojuego Coffee Fun. Este es un juego serio orientado a niños y niñas de 8 a 12 años de edadque presenta una temática de cultivo del grano de café en un entorno de simulación, en el cual cada jugador ayuda al crecimiento de esta planta por medio de unas herramientas su- ministradas en cada nivel del videojuego; en este se presentan escenarios con entornos relacionados al cultivo del café para cada una de sus etapas en una serie de niveles que el jugador debe superar para completar el juego mediante un proceso de aprendizaje y entretenimiento.]]></p></abstract>
<kwd-group>
<kwd lng="en"><![CDATA[agile methodology]]></kwd>
<kwd lng="en"><![CDATA[coffee]]></kwd>
<kwd lng="en"><![CDATA[coffee seeds]]></kwd>
<kwd lng="en"><![CDATA[crop]]></kwd>
<kwd lng="en"><![CDATA[fertilizers]]></kwd>
<kwd lng="en"><![CDATA[gamification]]></kwd>
<kwd lng="en"><![CDATA[simulation]]></kwd>
<kwd lng="en"><![CDATA[supply]]></kwd>
<kwd lng="en"><![CDATA[united coffee]]></kwd>
<kwd lng="en"><![CDATA[videogame]]></kwd>
<kwd lng="es"><![CDATA[abonos]]></kwd>
<kwd lng="es"><![CDATA[café]]></kwd>
<kwd lng="es"><![CDATA[cultivos]]></kwd>
<kwd lng="es"><![CDATA[estados del café]]></kwd>
<kwd lng="es"><![CDATA[gamificación]]></kwd>
<kwd lng="es"><![CDATA[metodología ágil]]></kwd>
<kwd lng="es"><![CDATA[semillas de café]]></kwd>
<kwd lng="es"><![CDATA[simulación]]></kwd>
<kwd lng="es"><![CDATA[suministro]]></kwd>
<kwd lng="es"><![CDATA[videojuego serio]]></kwd>
</kwd-group>
</article-meta>
</front><back>
<ref-list>
<ref id="B1">
<label>[1]</label><nlm-citation citation-type="">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Arcila]]></surname>
<given-names><![CDATA[J.]]></given-names>
</name>
<name>
<surname><![CDATA[Farfán]]></surname>
<given-names><![CDATA[F. F.]]></given-names>
</name>
<name>
<surname><![CDATA[Moreno]]></surname>
<given-names><![CDATA[A. M.]]></given-names>
</name>
<name>
<surname><![CDATA[Salazar]]></surname>
<given-names><![CDATA[L. F.]]></given-names>
</name>
<name>
<surname><![CDATA[Hincapié]]></surname>
<given-names><![CDATA[E.]]></given-names>
</name>
</person-group>
<source><![CDATA[Sistema de producción de café en Colombia]]></source>
<year>2007</year>
<publisher-loc><![CDATA[Manizales ]]></publisher-loc>
</nlm-citation>
</ref>
<ref id="B2">
<label>[2]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Acerenza]]></surname>
<given-names><![CDATA[N.]]></given-names>
</name>
</person-group>
<source><![CDATA[Una metodología para el desarrollo de videojuegos]]></source>
<year>2009</year>
<conf-name><![CDATA[ 38JAIIO - Simposio Argentino de Ingeniería de Software]]></conf-name>
<conf-loc> </conf-loc>
<page-range>171-6</page-range></nlm-citation>
</ref>
<ref id="B3">
<label>[3]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Murillo-Sanchez]]></surname>
<given-names><![CDATA[X. A.]]></given-names>
</name>
<name>
<surname><![CDATA[Gutierrez-Rocha]]></surname>
<given-names><![CDATA[A. L.]]></given-names>
</name>
<name>
<surname><![CDATA[Ibanez-Illanes]]></surname>
<given-names><![CDATA[A. W.]]></given-names>
</name>
<name>
<surname><![CDATA[Quiroz-Perez]]></surname>
<given-names><![CDATA[J. A.]]></given-names>
</name>
<name>
<surname><![CDATA[Sahonero-Alvarez]]></surname>
<given-names><![CDATA[G.]]></given-names>
</name>
<name>
<surname><![CDATA[Diaz-Palacios]]></surname>
<given-names><![CDATA[F. R.]]></given-names>
</name>
</person-group>
<source><![CDATA[Implementation de la metodologia SUM modificada para el desarrollo de videojuegos orientados al aprendizaje en Bolivia]]></source>
<year>2018</year>
<conf-name><![CDATA[ 17Conf. Iberoam. en Sist. Cibern. e Informatica]]></conf-name>
<conf-loc> </conf-loc>
<page-range>144-9</page-range></nlm-citation>
</ref>
<ref id="B4">
<label>[4]</label><nlm-citation citation-type="">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Espinal]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
<name>
<surname><![CDATA[Martínez]]></surname>
<given-names><![CDATA[H.]]></given-names>
</name>
<name>
<surname><![CDATA[Acevedo]]></surname>
<given-names><![CDATA[X.]]></given-names>
</name>
</person-group>
<source><![CDATA[La cadena del café en Colombia: una mirada global de su estructura y dinamica 1991-2005]]></source>
<year>2005</year>
</nlm-citation>
</ref>
<ref id="B5">
<label>[5]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[López Reventon]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[El videojuego como herramienta educativa. Posibilidades y problemáticas acerca de los serious games]]></article-title>
<source><![CDATA[Apertura. Rev. innovación Educ.]]></source>
<year>2016</year>
<volume>8</volume>
<numero>1</numero>
<issue>1</issue>
<page-range>1-15</page-range></nlm-citation>
</ref>
<ref id="B6">
<label>[6]</label><nlm-citation citation-type="">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Padilla]]></surname>
<given-names><![CDATA[N.]]></given-names>
</name>
</person-group>
<source><![CDATA[El uso educativo de los videojuegos]]></source>
<year>2015</year>
</nlm-citation>
</ref>
<ref id="B7">
<label>[7]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Mainer]]></surname>
<given-names><![CDATA[B.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[El videojuego como material educativo: La Odisea]]></article-title>
<source><![CDATA[Rev. Comun. y Nuevas Tecnol.]]></source>
<year>2006</year>
<volume>14</volume>
<numero>7</numero>
<issue>7</issue>
<page-range>1-28</page-range></nlm-citation>
</ref>
<ref id="B8">
<label>[8]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Muros-Ruiz]]></surname>
<given-names><![CDATA[B.]]></given-names>
</name>
<name>
<surname><![CDATA[Aragón-Carretero]]></surname>
<given-names><![CDATA[Y.]]></given-names>
</name>
<name>
<surname><![CDATA[Bustos-Jiménez]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Youth&#8217;s usage of leisure time with video games and social networks]]></article-title>
<source><![CDATA[Comunicar]]></source>
<year>2013</year>
<volume>20</volume>
<numero>40</numero>
<issue>40</issue>
<page-range>35-9</page-range></nlm-citation>
</ref>
<ref id="B9">
<label>[9]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Albornoz]]></surname>
<given-names><![CDATA[D. A.]]></given-names>
</name>
<name>
<surname><![CDATA[Moncayo]]></surname>
<given-names><![CDATA[S. A.]]></given-names>
</name>
<name>
<surname><![CDATA[Ruano-Hoyos]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
<name>
<surname><![CDATA[Chanchí-Golondrino]]></surname>
<given-names><![CDATA[G. E.]]></given-names>
</name>
<name>
<surname><![CDATA[Márceles Villalba]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Sistema software para la ejecución de pruebas de usabilidad bajo el enfoque de mouse tracking]]></article-title>
<source><![CDATA[TecnoLógicas]]></source>
<year>2019</year>
<volume>22</volume>
<page-range>19-31</page-range></nlm-citation>
</ref>
<ref id="B10">
<label>[10]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Delgado]]></surname>
<given-names><![CDATA[D. M.]]></given-names>
</name>
<name>
<surname><![CDATA[Girón Timaná]]></surname>
<given-names><![CDATA[D. F.]]></given-names>
</name>
<name>
<surname><![CDATA[Márceles Villalba]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Estimación del atributo satisfacción en test de usuarios a partir del análisis de la expresión facial]]></article-title>
<source><![CDATA[Rev. Ing. Univ. Medellín]]></source>
<year>2019</year>
<volume>19</volume>
<numero>36</numero>
<issue>36</issue>
<page-range>13-28</page-range></nlm-citation>
</ref>
<ref id="B11">
<label>[11]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Chanchí]]></surname>
<given-names><![CDATA[G. E.]]></given-names>
</name>
<name>
<surname><![CDATA[Campo]]></surname>
<given-names><![CDATA[W. Y.]]></given-names>
</name>
<name>
<surname><![CDATA[Sierra]]></surname>
<given-names><![CDATA[L. M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Estudio del atributo satisfacción en pruebas de usabilidad, mediante técnicas de análisis de sentimientos]]></article-title>
<source><![CDATA[Rev. Ibérica Sist. e Tecnol. Informação]]></source>
<year>2019</year>
<numero>E23</numero>
<issue>E23</issue>
<page-range>340-52</page-range></nlm-citation>
</ref>
<ref id="B12">
<label>[12]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Chanchi]]></surname>
<given-names><![CDATA[G. E.]]></given-names>
</name>
<name>
<surname><![CDATA[Ospina]]></surname>
<given-names><![CDATA[M. A.]]></given-names>
</name>
<name>
<surname><![CDATA[Pérez]]></surname>
<given-names><![CDATA[J. L.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Sistema IoT para la monitorización de la variabilidad del ritmo cardiaco en pruebas de usabilidad]]></article-title>
<source><![CDATA[Rev. Espac.]]></source>
<year>2020</year>
<volume>41</volume>
<numero>25</numero>
<issue>25</issue>
<page-range>2020</page-range></nlm-citation>
</ref>
<ref id="B13">
<label>[13]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Álvarez]]></surname>
<given-names><![CDATA[M. C. Gómez]]></given-names>
</name>
<name>
<surname><![CDATA[Campo Muñoz]]></surname>
<given-names><![CDATA[W. Y.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Criterios de usabilidad para el diseño e implementación de videojuegos]]></article-title>
<source><![CDATA[Rev. Ibérica Sist. e Tecnol. Informação]]></source>
<year>2020</year>
<numero>E26</numero>
<issue>E26</issue>
<page-range>461-74</page-range></nlm-citation>
</ref>
<ref id="B14">
<label>[14]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Pinelle]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Wong]]></surname>
<given-names><![CDATA[N.]]></given-names>
</name>
<name>
<surname><![CDATA[Stach]]></surname>
<given-names><![CDATA[T.]]></given-names>
</name>
</person-group>
<source><![CDATA[Heuristic Evaluation for Games: Usability Principles for Video Game Design]]></source>
<year>2008</year>
<conf-name><![CDATA[ CHI 2008 - Conference on Human Factors in Computing Systems]]></conf-name>
<conf-loc> </conf-loc>
<page-range>1453-62</page-range></nlm-citation>
</ref>
<ref id="B15">
<label>[15]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Papaloukas]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
<name>
<surname><![CDATA[Patriarcheas]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
<name>
<surname><![CDATA[Xenos]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
</person-group>
<source><![CDATA[Usability assessment heuristics in new genre videogames]]></source>
<year>2009</year>
<conf-name><![CDATA[ PCI 2009 - 13th Panhellenic Conference on Informatics]]></conf-name>
<conf-loc> </conf-loc>
<page-range>202-6</page-range></nlm-citation>
</ref>
</ref-list>
</back>
</article>
