<?xml version="1.0" encoding="ISO-8859-1"?><article xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<front>
<journal-meta>
<journal-id>1909-8367</journal-id>
<journal-title><![CDATA[Entre Ciencia e Ingeniería]]></journal-title>
<abbrev-journal-title><![CDATA[Entre Ciencia e Ingenieria]]></abbrev-journal-title>
<issn>1909-8367</issn>
<publisher>
<publisher-name><![CDATA[Universidad Católica de Pereira]]></publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id>S1909-83672018000100048</article-id>
<article-id pub-id-type="doi">10.31908/19098367.3702</article-id>
<title-group>
<article-title xml:lang="es"><![CDATA[Juegos de simulación en la enseñanza de la Ingeniería Industrial: caso de estudio en la Escuela Colombiana de Ingeniería Julio Garavito]]></article-title>
<article-title xml:lang="en"><![CDATA[Simulation games for teaching in Industrial Engineering: case study at Escuela Colombiana de Ingeniería Julio Garavito]]></article-title>
<article-title xml:lang="pt"><![CDATA[Jogos de simulação no ensino de Engenharia Industrial: estudo de caso na Escuela Colombiana de Ingeniería Julio Garavito]]></article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Ruiz]]></surname>
<given-names><![CDATA[C. R.]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Castiblanco]]></surname>
<given-names><![CDATA[I. A.]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Cruz]]></surname>
<given-names><![CDATA[J. P.]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Pedraza]]></surname>
<given-names><![CDATA[L. C.]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname><![CDATA[Londoño]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<xref ref-type="aff" rid="Aff"/>
</contrib>
</contrib-group>
<aff id="Af1">
<institution><![CDATA[,Escuela Colombiana de Ingeniería Julio Garavito  ]]></institution>
<addr-line><![CDATA[Bogotá ]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af2">
<institution><![CDATA[,Escuela Colombiana de Ingeniería Julio Garavito  ]]></institution>
<addr-line><![CDATA[Bogotá ]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af3">
<institution><![CDATA[,Escuela Colombiana de Ingeniería Julio Garavito  ]]></institution>
<addr-line><![CDATA[Bogotá ]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af4">
<institution><![CDATA[,Escuela Colombiana de Ingeniería Julio Garavito  ]]></institution>
<addr-line><![CDATA[Bogotá ]]></addr-line>
<country>Colombia</country>
</aff>
<aff id="Af5">
<institution><![CDATA[,Escuela Colombiana de Ingeniería Julio Garavito  ]]></institution>
<addr-line><![CDATA[Bogotá ]]></addr-line>
<country>Colombia</country>
</aff>
<pub-date pub-type="pub">
<day>00</day>
<month>06</month>
<year>2018</year>
</pub-date>
<pub-date pub-type="epub">
<day>00</day>
<month>06</month>
<year>2018</year>
</pub-date>
<volume>12</volume>
<numero>23</numero>
<fpage>48</fpage>
<lpage>57</lpage>
<copyright-statement/>
<copyright-year/>
<self-uri xlink:href="http://www.scielo.org.co/scielo.php?script=sci_arttext&amp;pid=S1909-83672018000100048&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.co/scielo.php?script=sci_abstract&amp;pid=S1909-83672018000100048&amp;lng=en&amp;nrm=iso"></self-uri><self-uri xlink:href="http://www.scielo.org.co/scielo.php?script=sci_pdf&amp;pid=S1909-83672018000100048&amp;lng=en&amp;nrm=iso"></self-uri><abstract abstract-type="short" xml:lang="es"><p><![CDATA[Resumen: Las tendencias actuales en la enseñanza de la ingeniería han demostrado la necesidad de un cambio en los modelos pedagógicos tradicionales, por aquellos que promuevan un enfoque hacia el aprendizaje activo en el cual la participación de todos los actores en el proceso es importante. En este sentido, mediante metodologías lúdicas es posible utilizar técnicas y dinámicas propias de los juegos de simulación como medio eficaz para involucrar y motivar a los estudiantes, con el fin de desarrollar sus habilidades y destrezas, que comúnmente en el aula de clases o en las situaciones de su vida real se ven restringidas por su condición de estudiantes, lo que en ocasiones dificulta la comprensión de problemas que deben enfrentar en la práctica. El presente artículo muestra la metodología usada para la construcción de una lúdica para el desarrollo de habilidades y competencias de estudiantes de ingeniería industrial.]]></p></abstract>
<abstract abstract-type="short" xml:lang="en"><p><![CDATA[Abstract: Current trends in teaching in engineering have shown the need for a change on the traditional pedagogical models, by those who promote an approach to active learning in which the involvement of all stakeholders in the process is important. In this regard, through playful methodologies it is possible to use techniques and dynamics of simulation games as an effective means to involve and motivate students to develop their skills, that commonly in the classroom or their real life situations are restricted by their role as students, which sometimes makes it difficult to understand the problems that they must face in practice. In this sense, the present article shows the methodology used for the development of a simulation game for the development of skills and competencies of students of industrial engineering.]]></p></abstract>
<abstract abstract-type="short" xml:lang="pt"><p><![CDATA[Resumo: As tendências atuais no ensinando em engenharia demonstraram a necessidade de uma mudança nos modelos pedagógicos tradicionais por aqueles que promovem um foco na aprendizagem activa, em que a participação de todos os interessados no processo é importante. Baseado no anterior, através de métodos lúdicos é possivel usar técnicas e dinâmicas de jogos de simulação como uma forma eficaz para envolver e motivar os alunos a desenvolver suas habilidades comumente na sala de aula que é restrito el contato com situações da vida real por causa de sua condição de estudantes, o que às vezes dificulta a compreensão dos problemas enfrentados na prática. Neste sentido, este trabalho mostra a metodologia utilizada para a construção de um jogo para o desenvolvimento de habilidades e competências dos estudantes de engenharia industrial.]]></p></abstract>
<kwd-group>
<kwd lng="es"><![CDATA[Aprendizaje]]></kwd>
<kwd lng="es"><![CDATA[diseño]]></kwd>
<kwd lng="es"><![CDATA[educación universitaria]]></kwd>
<kwd lng="es"><![CDATA[lego]]></kwd>
<kwd lng="es"><![CDATA[simulación]]></kwd>
<kwd lng="en"><![CDATA[Learning]]></kwd>
<kwd lng="en"><![CDATA[design]]></kwd>
<kwd lng="en"><![CDATA[undergraduate education]]></kwd>
<kwd lng="en"><![CDATA[lego]]></kwd>
<kwd lng="en"><![CDATA[simulation]]></kwd>
<kwd lng="pt"><![CDATA[Aprendizagem]]></kwd>
<kwd lng="pt"><![CDATA[projeto]]></kwd>
<kwd lng="pt"><![CDATA[educação universitária]]></kwd>
<kwd lng="pt"><![CDATA[lego]]></kwd>
<kwd lng="pt"><![CDATA[simulação]]></kwd>
</kwd-group>
</article-meta>
</front><back>
<ref-list>
<ref id="B1">
<label>[1]</label><nlm-citation citation-type="">
<collab>Unesco</collab>
<source><![CDATA[Engineering: Issues Challenges and Opportunities for Development]]></source>
<year>2010</year>
</nlm-citation>
</ref>
<ref id="B2">
<label>[2]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Yajma]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
<name>
<surname><![CDATA[Hayakawa]]></surname>
<given-names><![CDATA[Y.]]></given-names>
</name>
<name>
<surname><![CDATA[Kashiwaba]]></surname>
<given-names><![CDATA[Y.]]></given-names>
</name>
<name>
<surname><![CDATA[Takahshi]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Oiguchi]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Construction of Active Learning Environment by the Student Project.]]></article-title>
<source><![CDATA[Procedia Comput Sci]]></source>
<year>2016</year>
<volume>96</volume>
<page-range>1489-96</page-range></nlm-citation>
</ref>
<ref id="B3">
<label>[3]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Subramanian]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Timberlake]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
<name>
<surname><![CDATA[Mittakanti]]></surname>
<given-names><![CDATA[H.]]></given-names>
</name>
<name>
<surname><![CDATA[Lara]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
<name>
<surname><![CDATA[Brandt]]></surname>
<given-names><![CDATA[M.L.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Novel Educational Approach for Medical Students: Improved Retention Rates Using Interactive Medical Software Compared with Traditional Lecture-Based Format]]></article-title>
<source><![CDATA[J Surg Educ]]></source>
<year>2012</year>
<volume>69</volume>
<page-range>449-52</page-range></nlm-citation>
</ref>
<ref id="B4">
<label>[4]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Littlewood]]></surname>
<given-names><![CDATA[K. E.]]></given-names>
</name>
<name>
<surname><![CDATA[Shilling]]></surname>
<given-names><![CDATA[A. M.]]></given-names>
</name>
<name>
<surname><![CDATA[Stemland]]></surname>
<given-names><![CDATA[C. J.]]></given-names>
</name>
<name>
<surname><![CDATA[Wright]]></surname>
<given-names><![CDATA[E. B.]]></given-names>
</name>
<name>
<surname><![CDATA[Kirk]]></surname>
<given-names><![CDATA[M. A.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[High-fidelity simulation is superior to case-based discussion in teaching the management of shock]]></article-title>
<source><![CDATA[Med Teach]]></source>
<year>2013</year>
<volume>35</volume>
<page-range>1003-10</page-range></nlm-citation>
</ref>
<ref id="B5">
<label>[5]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Deterding]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
<name>
<surname><![CDATA[Khaled]]></surname>
<given-names><![CDATA[R.]]></given-names>
</name>
<name>
<surname><![CDATA[Nacke]]></surname>
<given-names><![CDATA[L.]]></given-names>
</name>
<name>
<surname><![CDATA[Dixon]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Gamification: toward a definition]]></article-title>
<source><![CDATA[Chi]]></source>
<year>2011</year>
<page-range>12-5</page-range></nlm-citation>
</ref>
<ref id="B6">
<label>[6]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Ben-Zvi]]></surname>
<given-names><![CDATA[T]]></given-names>
</name>
<name>
<surname><![CDATA[Carton]]></surname>
<given-names><![CDATA[TC.]]></given-names>
</name>
</person-group>
<source><![CDATA[Business Games as Pedagogical Tools]]></source>
<year></year>
<conf-name><![CDATA[ PICMET &#8217;07 - 2007 Portl. Int. Conf. Manag. Eng. Technol., IEEE]]></conf-name>
<conf-date>2007</conf-date>
<conf-loc> </conf-loc>
<page-range>1514-8.</page-range></nlm-citation>
</ref>
<ref id="B7">
<label>[7]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Costantino]]></surname>
<given-names><![CDATA[F.]]></given-names>
</name>
<name>
<surname><![CDATA[Di Gravio]]></surname>
<given-names><![CDATA[G.]]></given-names>
</name>
<name>
<surname><![CDATA[Shaban]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Tronci]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
</person-group>
<source><![CDATA[simulation based game approach for teaching operations management topics]]></source>
<year></year>
<conf-name><![CDATA[ Proc. - Winter Simul. Conf.]]></conf-name>
<conf-date>2012</conf-date>
<conf-loc> </conf-loc>
</nlm-citation>
</ref>
<ref id="B8">
<label>[8]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Deterding]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
<name>
<surname><![CDATA[Dixon]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Khaled]]></surname>
<given-names><![CDATA[R.]]></given-names>
</name>
<name>
<surname><![CDATA[Nacke]]></surname>
<given-names><![CDATA[L.]]></given-names>
</name>
</person-group>
<source><![CDATA[From game design elements to gamefulness.]]></source>
<year></year>
<conf-name><![CDATA[ Proc 15th Int Acad MindTrek Conf Envisioning Futur Media Environ - MindTrek &#8217;11]]></conf-name>
<conf-date>2011</conf-date>
<conf-loc> </conf-loc>
<page-range>9-11</page-range></nlm-citation>
</ref>
<ref id="B9">
<label>[9]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Hidayatno]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Indonesia]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Moeis]]></surname>
<given-names><![CDATA[A.O.]]></given-names>
</name>
</person-group>
<source><![CDATA[Development of Simulation Game for Teaching Strategic and Operational Aspect of Production System]]></source>
<year></year>
<conf-name><![CDATA[ Proceeding Int. Conf. Ind. Eng. Oper. Manag.]]></conf-name>
<conf-date>2014</conf-date>
<conf-loc> </conf-loc>
<page-range>1316-21</page-range></nlm-citation>
</ref>
<ref id="B10">
<label>[10]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Bloomer]]></surname>
<given-names><![CDATA[J.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[What Have Simulation and Gaming got to do with Programmed Learning and Educational Technology?]]></article-title>
<source><![CDATA[Innov Educ Train Int]]></source>
<year>1973</year>
<volume>10</volume>
<page-range>224-34</page-range></nlm-citation>
</ref>
<ref id="B11">
<label>[11]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Adelsberger]]></surname>
<given-names><![CDATA[H.H.]]></given-names>
</name>
<name>
<surname><![CDATA[Bick]]></surname>
<given-names><![CDATA[M.H.]]></given-names>
</name>
<name>
<surname><![CDATA[Kraus]]></surname>
<given-names><![CDATA[U.F.]]></given-names>
</name>
<name>
<surname><![CDATA[Pawlowski]]></surname>
<given-names><![CDATA[J.M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A simulation Game approach for efficient education in Enterprise Resource Planning systems]]></article-title>
<source><![CDATA[Esm&#8217;99 - Model Simul A Tool Next Millenn]]></source>
<year>1999</year>
<volume>1</volume>
</nlm-citation>
</ref>
<ref id="B12">
<label>[12]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Anderson]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Simulation Game Playing - A Nursing Instructional Strategy]]></article-title>
<source><![CDATA[Clin Simul Nurs]]></source>
<year>2008</year>
<volume>4</volume>
<page-range>e7-15</page-range></nlm-citation>
</ref>
<ref id="B13">
<label>[13]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Bruder]]></surname>
<given-names><![CDATA[P.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Game on: Gamification in the classroom]]></article-title>
<source><![CDATA[Educ Dig]]></source>
<year>2015</year>
<volume>80</volume>
<page-range>56</page-range></nlm-citation>
</ref>
<ref id="B14">
<label>[14]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Agapiou]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[An Evaluation of a Contract Management Simulation Game for Architecture Students.]]></article-title>
<source><![CDATA[Transactions]]></source>
<year>2006</year>
<volume>3</volume>
<page-range>38-51</page-range></nlm-citation>
</ref>
<ref id="B15">
<label>[15]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Silverman]]></surname>
<given-names><![CDATA[B.G.]]></given-names>
</name>
<name>
<surname><![CDATA[Holmes]]></surname>
<given-names><![CDATA[J.]]></given-names>
</name>
<name>
<surname><![CDATA[Kimmel]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
<name>
<surname><![CDATA[Branas]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
<name>
<surname><![CDATA[Ivins]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Weaver]]></surname>
<given-names><![CDATA[R.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Modeling Emotion and Behavior in Animated Personas to Facilitate Human Behavior Change: The Case of the Heart-sense Game]]></article-title>
<source><![CDATA[Health Care Manag Sci]]></source>
<year>2001</year>
<volume>4</volume>
<page-range>213-28</page-range></nlm-citation>
</ref>
<ref id="B16">
<label>[16]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Mann]]></surname>
<given-names><![CDATA[B.D.]]></given-names>
</name>
<name>
<surname><![CDATA[Eidelson]]></surname>
<given-names><![CDATA[B.M.]]></given-names>
</name>
<name>
<surname><![CDATA[Fukuchi]]></surname>
<given-names><![CDATA[S.G.]]></given-names>
</name>
<name>
<surname><![CDATA[Nissman]]></surname>
<given-names><![CDATA[S.A.]]></given-names>
</name>
<name>
<surname><![CDATA[Robertson]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
<name>
<surname><![CDATA[Jardines]]></surname>
<given-names><![CDATA[L.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[The development of an interactive game-based tool for learning surgical management algorithms via computer]]></article-title>
<source><![CDATA[Am J. Surg]]></source>
<year>2002</year>
<volume>183</volume>
<page-range>305-8</page-range></nlm-citation>
</ref>
<ref id="B17">
<label>[17]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Au]]></surname>
<given-names><![CDATA[T.]]></given-names>
</name>
<name>
<surname><![CDATA[Parti]]></surname>
<given-names><![CDATA[E.W.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Building construction games-general description.]]></article-title>
<source><![CDATA[J. Constr Div]]></source>
<year>1969</year>
<volume>95</volume>
<page-range>1-9</page-range></nlm-citation>
</ref>
<ref id="B18">
<label>[18]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Halpin]]></surname>
<given-names><![CDATA[D. W.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Constructo - An Interactive Gaming Environment.]]></article-title>
<source><![CDATA[J Constr Div]]></source>
<year>1976</year>
<volume>102</volume>
<page-range>145-96</page-range></nlm-citation>
</ref>
<ref id="B19">
<label>[19]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Veshosky]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Egbers]]></surname>
<given-names><![CDATA[J. H.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Civil Engineering Project Management Game: Teaching with Simulation.]]></article-title>
<source><![CDATA[J Prof Issues Eng Educ Pract]]></source>
<year>1991</year>
<volume>117</volume>
<page-range>203-13</page-range></nlm-citation>
</ref>
<ref id="B20">
<label>[20]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Al-jibouri]]></surname>
<given-names><![CDATA[S.H.]]></given-names>
</name>
<name>
<surname><![CDATA[Mawdesley]]></surname>
<given-names><![CDATA[M.J.]]></given-names>
</name>
<name>
<surname><![CDATA[Scott]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Gribble]]></surname>
<given-names><![CDATA[S.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[The use of a simulation model as a game for teaching management of projects in construction]]></article-title>
<source><![CDATA[Int J Eng Educ]]></source>
<year>2005</year>
<volume>21</volume>
<page-range>1195-202</page-range></nlm-citation>
</ref>
<ref id="B21">
<label>[21]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[El-Hajj]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Kabalan]]></surname>
<given-names><![CDATA[K.Y.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A spreadsheet simulation of logic networks]]></article-title>
<source><![CDATA[IEEE Trans Educ]]></source>
<year>1991</year>
<volume>34</volume>
<page-range>43-6</page-range></nlm-citation>
</ref>
<ref id="B22">
<label>[22]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Morrow]]></surname>
<given-names><![CDATA[M. G.]]></given-names>
</name>
<name>
<surname><![CDATA[Welch]]></surname>
<given-names><![CDATA[T. B.]]></given-names>
</name>
<name>
<surname><![CDATA[Wright]]></surname>
<given-names><![CDATA[C. H. G.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[An inexpensive software tool for teaching real-time DSP]]></article-title>
<source><![CDATA[Proc. 1st IEEE DSP Educ. Work.]]></source>
<year>2000</year>
<page-range>15-8</page-range></nlm-citation>
</ref>
<ref id="B23">
<label>[23]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Drofenik]]></surname>
<given-names><![CDATA[U.]]></given-names>
</name>
<name>
<surname><![CDATA[Kolar]]></surname>
<given-names><![CDATA[J.W.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Survey of modern approaches of education in power electronics]]></article-title>
<source><![CDATA[IEEE Appl. Power Electron. Conf. Expo.]]></source>
<year>2002</year>
<volume>2</volume>
<page-range>749-55</page-range></nlm-citation>
</ref>
<ref id="B24">
<label>[24]</label><nlm-citation citation-type="book">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Irvine]]></surname>
<given-names><![CDATA[C.E.]]></given-names>
</name>
<name>
<surname><![CDATA[Thompson]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
</person-group>
<source><![CDATA[Teaching objectives of a simulation game for computer security]]></source>
<year>2003</year>
<publisher-name><![CDATA[Naval Postgraduate School Monterey Ca]]></publisher-name>
</nlm-citation>
</ref>
<ref id="B25">
<label>[25]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Navarro]]></surname>
<given-names><![CDATA[E.O.]]></given-names>
</name>
<name>
<surname><![CDATA[van der Hoek]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
</person-group>
<source><![CDATA[SIMSE: An Interactive Simulation Game for Software Engineering Education. CATE]]></source>
<year></year>
<conf-name><![CDATA[ In Proceedings of the 7 th IASTED International Conference on Computers and Advanced Technology in Education]]></conf-name>
<conf-date>2004</conf-date>
<conf-loc>Kauai, Hawaii </conf-loc>
<page-range>12-7</page-range></nlm-citation>
</ref>
<ref id="B26">
<label>[26]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Leemkuil]]></surname>
<given-names><![CDATA[H.]]></given-names>
</name>
<name>
<surname><![CDATA[de Jong]]></surname>
<given-names><![CDATA[T.]]></given-names>
</name>
<name>
<surname><![CDATA[de Hoog]]></surname>
<given-names><![CDATA[R.]]></given-names>
</name>
<name>
<surname><![CDATA[Christoph]]></surname>
<given-names><![CDATA[N.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[KM QUEST: A Collaborative Internet-Based Simulation Game]]></article-title>
<source><![CDATA[Simul Gaming]]></source>
<year>2003</year>
<volume>34</volume>
<page-range>89-111</page-range></nlm-citation>
</ref>
<ref id="B27">
<label>[27]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Benitti]]></surname>
<given-names><![CDATA[F. B. V.]]></given-names>
</name>
<name>
<surname><![CDATA[Sommariva]]></surname>
<given-names><![CDATA[L.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Evaluation of a game used to teach usability to undergraduate students in computer science]]></article-title>
<source><![CDATA[J Usability Stud]]></source>
<year>2015</year>
<volume>11</volume>
<page-range>21-39</page-range></nlm-citation>
</ref>
<ref id="B28">
<label>[28]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Connolly]]></surname>
<given-names><![CDATA[T.M.]]></given-names>
</name>
<name>
<surname><![CDATA[Stansfield]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
<name>
<surname><![CDATA[Hainey]]></surname>
<given-names><![CDATA[T]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[An application of games-based learning within software engineering.]]></article-title>
<source><![CDATA[Br J Educ Technol]]></source>
<year>2007</year>
<volume>38</volume>
<page-range>416-28</page-range></nlm-citation>
</ref>
<ref id="B29">
<label>[29]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Benson]]></surname>
<given-names><![CDATA[T.J.]]></given-names>
</name>
</person-group>
<source><![CDATA[An interactive educational tool for turbojet engines]]></source>
<year></year>
<conf-name><![CDATA[ AIAA, SAE, ASME, ASEE, Jt. Propuls. Conf. Exhib. 31 st]]></conf-name>
<conf-date>1995</conf-date>
<conf-loc>San Diego, CA </conf-loc>
</nlm-citation>
</ref>
<ref id="B30">
<label>[30]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Benson]]></surname>
<given-names><![CDATA[T.]]></given-names>
</name>
</person-group>
<source><![CDATA[Interactive educational tool for turbofan and afterburning turbojet engines]]></source>
<year></year>
<conf-name><![CDATA[ 32nd Jt. Propuls. Conf. Exhib., Reston, Virigina: American Institute of Aeronautics and Astronautics]]></conf-name>
<conf-date>1996</conf-date>
<conf-loc> </conf-loc>
</nlm-citation>
</ref>
<ref id="B31">
<label>[31]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Coller]]></surname>
<given-names><![CDATA[B.D.]]></given-names>
</name>
<name>
<surname><![CDATA[Scott]]></surname>
<given-names><![CDATA[M.J.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Effectiveness of using a video game to teach a course in mechanical engineering]]></article-title>
<source><![CDATA[Comput Educ]]></source>
<year>2009</year>
<volume>53</volume>
<page-range>900-12</page-range></nlm-citation>
</ref>
<ref id="B32">
<label>[32]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Bell]]></surname>
<given-names><![CDATA[J.T.]]></given-names>
</name>
<name>
<surname><![CDATA[Fogler]]></surname>
<given-names><![CDATA[H.S.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Low-cost virtual reality and its application to chemical engineering-part two]]></article-title>
<source><![CDATA[Comput Syst Technol Div Commun]]></source>
<year>1995</year>
<volume>18</volume>
</nlm-citation>
</ref>
<ref id="B33">
<label>[33]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Rovner]]></surname>
<given-names><![CDATA[S.L.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Video game aims to engage students]]></article-title>
<source><![CDATA[Chem Eng News]]></source>
<year>2006</year>
<volume>84</volume>
<page-range>15-76</page-range></nlm-citation>
</ref>
<ref id="B34">
<label>[34]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Carpenter]]></surname>
<given-names><![CDATA[Y.]]></given-names>
</name>
<name>
<surname><![CDATA[Moore]]></surname>
<given-names><![CDATA[E.B.]]></given-names>
</name>
<name>
<surname><![CDATA[Perkins]]></surname>
<given-names><![CDATA[K. K.]]></given-names>
</name>
</person-group>
<source><![CDATA[Using an Interactive Simulation To Support Development of Expert Practices for Balancing Chemical Equations.]]></source>
<year></year>
<conf-name><![CDATA[ ConfChem Conference on Interactive Visualizations for Chemistry Teaching and Learning.]]></conf-name>
<conf-date>2016</conf-date>
<conf-loc> </conf-loc>
</nlm-citation>
</ref>
<ref id="B35">
<label>[35]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Sterman]]></surname>
<given-names><![CDATA[J.D.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Modeling Managerial Behavior: Misperceptions of Feedback in a Dynamic Decision Making Experiment]]></article-title>
<source><![CDATA[Manage Sci]]></source>
<year>1989</year>
<volume>35</volume>
<page-range>321-39</page-range></nlm-citation>
</ref>
<ref id="B36">
<label>[36]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Cox]]></surname>
<given-names><![CDATA[J.F]]></given-names>
</name>
<name>
<surname><![CDATA[Walker]]></surname>
<given-names><![CDATA[E.D.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Using a Socratic Game to Introduce Basic Line Design and Planning and Control Concepts]]></article-title>
<source><![CDATA[Decis Sci J Innov Educ]]></source>
<year>2004</year>
<volume>2</volume>
<page-range>77-82</page-range></nlm-citation>
</ref>
<ref id="B37">
<label>[37]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Hidayatno]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Indonesia]]></surname>
<given-names><![CDATA[D.]]></given-names>
</name>
<name>
<surname><![CDATA[Moeis]]></surname>
<given-names><![CDATA[A. O.]]></given-names>
</name>
</person-group>
<source><![CDATA[Development of Simulation Game for Teaching Strategic and Operational Aspect of Production System]]></source>
<year></year>
<conf-name><![CDATA[ Proc. 2014 Int. Conf. Ind. Eng. Oper. Manag]]></conf-name>
<conf-date>2014</conf-date>
<conf-loc> </conf-loc>
<page-range>1316-21</page-range></nlm-citation>
</ref>
<ref id="B38">
<label>[38]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Miller]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Bures]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[New Approach to Industrial Engineering Education with the Help of Interactive Tools.]]></article-title>
<source><![CDATA[Procedia-Social Behav Sci]]></source>
<year>2015</year>
<volume>174</volume>
<page-range>3413-9</page-range></nlm-citation>
</ref>
<ref id="B39">
<label>[39]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Müller]]></surname>
<given-names><![CDATA[B.C.]]></given-names>
</name>
<name>
<surname><![CDATA[Reise]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
<name>
<surname><![CDATA[Seliger]]></surname>
<given-names><![CDATA[G.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Gamification in Factory Management Education - A Case Study with Lego Mindstorms]]></article-title>
<source><![CDATA[Procedia CIRP]]></source>
<year>2015</year>
<volume>26</volume>
<page-range>121-6</page-range></nlm-citation>
</ref>
<ref id="B40">
<label>[40]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Braghirolli]]></surname>
<given-names><![CDATA[L.F.]]></given-names>
</name>
<name>
<surname><![CDATA[Ribeiro]]></surname>
<given-names><![CDATA[J.L.D.]]></given-names>
</name>
<name>
<surname><![CDATA[Weise]]></surname>
<given-names><![CDATA[A.D.]]></given-names>
</name>
<name>
<surname><![CDATA[Pizzolato]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Benefits of educational games as an introductory activity in industrial engineering education]]></article-title>
<source><![CDATA[Comput Human Behav]]></source>
<year>2016</year>
<volume>58</volume>
<page-range>315-24</page-range></nlm-citation>
</ref>
<ref id="B41">
<label>[41]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Müller]]></surname>
<given-names><![CDATA[B.C.]]></given-names>
</name>
<name>
<surname><![CDATA[Reise]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
<name>
<surname><![CDATA[Duc]]></surname>
<given-names><![CDATA[B.M.]]></given-names>
</name>
<name>
<surname><![CDATA[Seliger]]></surname>
<given-names><![CDATA[G.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Simulation-games for Learning Conducive Workplaces: A Case Study for Manual Assembly]]></article-title>
<source><![CDATA[Procedia CIRP]]></source>
<year>2016</year>
<volume>40</volume>
<page-range>353-8</page-range></nlm-citation>
</ref>
<ref id="B42">
<label>[42]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Mejía]]></surname>
<given-names><![CDATA[K.A.P.]]></given-names>
</name>
<name>
<surname><![CDATA[Quevedo]]></surname>
<given-names><![CDATA[J.L.P.]]></given-names>
</name>
<name>
<surname><![CDATA[Ramos]]></surname>
<given-names><![CDATA[A.F.S.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Herramienta didáctica para la explicación de conceptos de balanceo de línea en cursos de producción de los programas de ingeniería industrial]]></article-title>
<source><![CDATA[Rev Educ En Ing]]></source>
<year>2016</year>
<volume>11</volume>
<page-range>51-8</page-range></nlm-citation>
</ref>
<ref id="B43">
<label>[43]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Silva]]></surname>
<given-names><![CDATA[E.D.]]></given-names>
</name>
<name>
<surname><![CDATA[Macedo]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
<name>
<surname><![CDATA[Teixeira]]></surname>
<given-names><![CDATA[C.]]></given-names>
</name>
<name>
<surname><![CDATA[Lanzer]]></surname>
<given-names><![CDATA[E.]]></given-names>
</name>
<name>
<surname><![CDATA[Graziani]]></surname>
<given-names><![CDATA[Á.P.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Game-Based Learning: Analysis of Students&#8217; Motivation, Performance, and Drop Out in a Production Engineering Course]]></article-title>
<source><![CDATA[Adv. Hum. Factors, Bus. Manag. Train. Educ., Springer]]></source>
<year>2017</year>
<page-range>933-45</page-range></nlm-citation>
</ref>
<ref id="B44">
<label>[44]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[López]]></surname>
<given-names><![CDATA[D.C.]]></given-names>
</name>
<name>
<surname><![CDATA[Mejía]]></surname>
<given-names><![CDATA[L. A.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Aplicación de una lúdica en el salón de clase para enseñanza de la ingeniería industrial . Caso ingeniería de métodos]]></article-title>
<source><![CDATA[Entre Cienc E Ing]]></source>
<year>2014</year>
<volume>8</volume>
<numero>15</numero>
<issue>15</issue>
<page-range>90-9</page-range></nlm-citation>
</ref>
<ref id="B45">
<label>[45]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Riis]]></surname>
<given-names><![CDATA[J. O.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Simulation games and learning in production management.]]></article-title>
<source><![CDATA[Springer Science &amp; Business Media]]></source>
<year>1995</year>
</nlm-citation>
</ref>
<ref id="B46">
<label>[46]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Sun]]></surname>
<given-names><![CDATA[H.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A game for the education and training of production/operations management]]></article-title>
<source><![CDATA[Educ Train]]></source>
<year>1998</year>
<volume>40</volume>
<page-range>411-6</page-range></nlm-citation>
</ref>
<ref id="B47">
<label>[47]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Alarcón]]></surname>
<given-names><![CDATA[L. F.]]></given-names>
</name>
<name>
<surname><![CDATA[Ashley]]></surname>
<given-names><![CDATA[D. B.]]></given-names>
</name>
</person-group>
<source><![CDATA[Playing games: Evaluating the impact of lean production strategies on project cost and schedule.]]></source>
<year></year>
<conf-name><![CDATA[ Proc. 7th Annu. Conf. Int. Gr. Lean Constr.]]></conf-name>
<conf-date>1999</conf-date>
<conf-loc> </conf-loc>
<page-range>263-74</page-range></nlm-citation>
</ref>
<ref id="B48">
<label>[48]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Adelsberger]]></surname>
<given-names><![CDATA[H. H.]]></given-names>
</name>
<name>
<surname><![CDATA[Bick]]></surname>
<given-names><![CDATA[M. H.]]></given-names>
</name>
<name>
<surname><![CDATA[Kraus]]></surname>
<given-names><![CDATA[U. F.]]></given-names>
</name>
<name>
<surname><![CDATA[Pawlowski]]></surname>
<given-names><![CDATA[J. M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A simulation game approach for efficient education in enterprise resource planning systems]]></article-title>
<source><![CDATA[Proc. ESM]]></source>
<year>1999</year>
<volume>99</volume>
<page-range>454-60</page-range></nlm-citation>
</ref>
<ref id="B49">
<label>[49]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Léger]]></surname>
<given-names><![CDATA[P. M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Using a simulation game approach to teach enterprise resource planning concepts]]></article-title>
<source><![CDATA[J Inf Syst Educ]]></source>
<year>2006</year>
<volume>17</volume>
<page-range>441</page-range></nlm-citation>
</ref>
<ref id="B50">
<label>[50]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Lee]]></surname>
<given-names><![CDATA[W.B.]]></given-names>
</name>
<name>
<surname><![CDATA[Lau]]></surname>
<given-names><![CDATA[H.C.W.]]></given-names>
</name>
<name>
<surname><![CDATA[Ning]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[An integrated study methodology for learning strategic inventory management]]></article-title>
<source><![CDATA[Int J Eng Educ]]></source>
<year>2006</year>
<volume>22</volume>
<page-range>329</page-range></nlm-citation>
</ref>
<ref id="B51">
<label>[51]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Chang]]></surname>
<given-names><![CDATA[Y. C.]]></given-names>
</name>
<name>
<surname><![CDATA[Chen]]></surname>
<given-names><![CDATA[W. C.]]></given-names>
</name>
<name>
<surname><![CDATA[Yang]]></surname>
<given-names><![CDATA[Y.N.]]></given-names>
</name>
<name>
<surname><![CDATA[Chao]]></surname>
<given-names><![CDATA[H. C.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A flexible web-based simulation game for production and logistics management courses]]></article-title>
<source><![CDATA[Simul Model Pract Theory]]></source>
<year>2009</year>
<volume>17</volume>
<page-range>1241-53</page-range></nlm-citation>
</ref>
<ref id="B52">
<label>[52]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Pasin]]></surname>
<given-names><![CDATA[F.]]></given-names>
</name>
<name>
<surname><![CDATA[Giroux]]></surname>
<given-names><![CDATA[H.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[The impact of a simulation game on operations management education]]></article-title>
<source><![CDATA[Comput Educ]]></source>
<year>2011</year>
<volume>57</volume>
<page-range>1240-54</page-range></nlm-citation>
</ref>
<ref id="B53">
<label>[53]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Rodríguez]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Mejía]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
<name>
<surname><![CDATA[Ramos]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Propuesta de un juego de mesa como herramienta didáctica para la explicación de conceptos de control de inventarios en programas de ingeniería industrial]]></article-title>
<source><![CDATA[Rev Educ En Ing]]></source>
<year>2016</year>
<volume>11</volume>
<page-range>45-50</page-range></nlm-citation>
</ref>
<ref id="B54">
<label>[54]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Feng]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
<name>
<surname><![CDATA[Ma]]></surname>
<given-names><![CDATA[G.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[Learning Supply Chain Management with Fun: An Online Simulation Game Approach]]></article-title>
<source><![CDATA[Calif J Oper Manag]]></source>
<year>2008</year>
<volume>6</volume>
<page-range>41-8</page-range></nlm-citation>
</ref>
<ref id="B55">
<label>[55]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Mustafee]]></surname>
<given-names><![CDATA[N.]]></given-names>
</name>
<name>
<surname><![CDATA[Katsaliaki]]></surname>
<given-names><![CDATA[K.]]></given-names>
</name>
</person-group>
<source><![CDATA[The blood supply game]]></source>
<year></year>
<conf-name><![CDATA[ 2010 Winter Simul. Conf.]]></conf-name>
<conf-date>2010</conf-date>
<conf-loc> </conf-loc>
<page-range>327-38</page-range></nlm-citation>
</ref>
<ref id="B56">
<label>[56]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Anderson]]></surname>
<given-names><![CDATA[E.G.]]></given-names>
</name>
<name>
<surname><![CDATA[Morrice]]></surname>
<given-names><![CDATA[D. J.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A simulation game for teaching service-oriented supply chain management: does information sharing help managers with service capacity decisions?*]]></article-title>
<source><![CDATA[Prod Oper Manag]]></source>
<year>2000</year>
<volume>9</volume>
<page-range>40-55</page-range></nlm-citation>
</ref>
<ref id="B57">
<label>[57]</label><nlm-citation citation-type="confpro">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Tobail]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
<name>
<surname><![CDATA[Crowe]]></surname>
<given-names><![CDATA[J.]]></given-names>
</name>
<name>
<surname><![CDATA[Arisha]]></surname>
<given-names><![CDATA[A.]]></given-names>
</name>
</person-group>
<source><![CDATA[Learning by gaming: Supply chain application]]></source>
<year></year>
<conf-name><![CDATA[ Proc. 2011 Winter Simul. Conf]]></conf-name>
<conf-date>2011</conf-date>
<conf-loc> </conf-loc>
<page-range>3935-46</page-range></nlm-citation>
</ref>
<ref id="B58">
<label>[58]</label><nlm-citation citation-type="">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Manrique]]></surname>
<given-names><![CDATA[V.]]></given-names>
</name>
</person-group>
<source><![CDATA[Gamification by @victormanriquey: The LevelUP Gamification Design Process n.d.]]></source>
<year></year>
</nlm-citation>
</ref>
<ref id="B59">
<label>[59]</label><nlm-citation citation-type="">
<collab>The Lego Group</collab>
<source><![CDATA[LEGO MINDSTORM EV3 User Guide. Lego.com]]></source>
<year>2013</year>
<page-range>69</page-range></nlm-citation>
</ref>
<ref id="B60">
<label>[60]</label><nlm-citation citation-type="">
<person-group person-group-type="author">
<name>
<surname><![CDATA[González]]></surname>
<given-names><![CDATA[J.]]></given-names>
</name>
<name>
<surname><![CDATA[Wagenaar]]></surname>
<given-names><![CDATA[R.]]></given-names>
</name>
</person-group>
<source><![CDATA[Una introducción a Tuning Educational Structures in Europe. La contribución de las universidades al proceso de Bolonia]]></source>
<year>2009</year>
</nlm-citation>
</ref>
<ref id="B61">
<label>[61]</label><nlm-citation citation-type="book">
<collab>ABET</collab>
<source><![CDATA[Criteria For accrediting engineering programs.]]></source>
<year>2006</year>
<publisher-name><![CDATA[Engineering accreditation commission]]></publisher-name>
</nlm-citation>
</ref>
<ref id="B62">
<label>[62]</label><nlm-citation citation-type="journal">
<person-group person-group-type="author">
<name>
<surname><![CDATA[Hunicke]]></surname>
<given-names><![CDATA[R.]]></given-names>
</name>
<name>
<surname><![CDATA[LeBlanc]]></surname>
<given-names><![CDATA[M.]]></given-names>
</name>
<name>
<surname><![CDATA[Zubek]]></surname>
<given-names><![CDATA[R. M.]]></given-names>
</name>
</person-group>
<article-title xml:lang=""><![CDATA[A formal approach to game design and game research]]></article-title>
<source><![CDATA[Proc. AAAI Work. Challenges Game AI]]></source>
<year>2004</year>
<volume>4</volume>
<page-range>1</page-range></nlm-citation>
</ref>
</ref-list>
</back>
</article>
